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Xtra Credit Xtreme

Author: skysenshi | Date: 12.10.2007 | Category: Xtra Credit Xtreme, Anime Hentai

Xtra Credit Xtreme
Genre: Blackmail, Romance(??)
Credits: 2002 Discovery, Anime 18
Shop: Xtra Credit DVD, Hentai Item Shop

Xtra Credit Xtreme

Skysenshi’s Description:
Music Professor Miyuki Hara is always bullied by her students. With each passing day she spends in school, she loses her confidence until she ends up wallowing in self-pity. Professor Keiko finds her in such a pathetic state that she offers to help the new teacher get along with her students.

Little does Professor Miyuki know the life of debauchery that awaits her…

Genre: Action / Mecha
Parental Guidance Recommended
Credits: 1989 Sotsu Agency / Sunrise Inc. / Bandai Entertainment / Takayama Fumihiko
Shop: Gundam 0080 Artbooks and Manga, DVD, VHS, Game Shop, Toys and Accessories

Mobile Suit Gundam 0080

Shunichi Sakurai’s Description (written October 29, 2006):
It is late into the year UC 0079, and the historic One Year War between the Earth Federation and the Principality of Zeon is in its closing stages. For 11-year-old Alfred “Al” Izuruha, a resident of the neutral Side 6 colony of Libot, his days at school are filled with him and his friends acting out war games and imagining mobile suit battles. All of a sudden the games become real as a skirmish sparks in their city streets. For Al, a crashed Zeon mobile suit found in the forest brings him closer to his wildest dreams. Little does he know that he embarks on a journey of realization that war isn’t all fun and games…

(6 episodes)

Read full info and review here. >>>

This entry has a rating of 4Service with a smile!

Author: skysenshi | Date: 16.9.2007 | Category: Grenadier - Hohoemi no Senshi, Anime

I’m the type of person who never reads covers when it comes to choosing her anime (I just pick a title from a list then rent immediately), mostly because many cover writers tend to spoil everything. So the first thought that came into my head when I saw the opening credits were, “Blond. Pink dress. Huge breasts. Oh, gawd, I’m going to spend the next twelve episodes with a candy-coated airhead!”

When the protagonist, Rushuna Tendo, whipped out her gun, however, I was hooked. I love the idea of a gun-toting heroine (which was why, despite my complaints about FFX-2, I still loved its battle system). Furthermore, the girl is a master at looking stupid when she’s actually not, effectively reminding me of myself. She would smile and try to settle things peacefully — her mantra being to disarm the enemy’s will to fight — but she turns into this badass strategist when encountering particularly stubborn opponents.

With Rushuna are the samurai Yajiro and the balloon specialist Mikan. Their goal is to spread love, hope and courage throughout the land. Heh. Almost. The Empress sent Rushuna out on a mission to unite the borders by using non-violent methods, a task that a lot of those who believed in power begrudged. Every episode is light-hearted, as Rushuna and the gang meet up with one weirdo after another in their quest to fulfill this. Even with the added tinge of drama in the last few episodes, Grenadier still maintains the feel-good atmosphere that leaves one sated in goofy love-love feelings.

There’s one thing that a viewer would notice in this series, though. That would be the amount of fan service. Rushuna has a big…chest, and it’s almost always the focus of the camera. Since she wants to look sweet and cheerful, she’s always hugging someone — that involves a lot of scenes with heads placed snugly atop you-know-where. She loves baths and when she’s not bathing, her clothes get torn off in battle. I suppose you can already imagine how often fan boys will drool over this one.

I know that there have been issues regarding scantily-clad women in anime, but this title is actually a lot of fun. Yes, the shoujo-esque spiels about hopes and dreams may seem cheesy at times. I would, however, like to congratulate its creators for making it entertaining enough. Heck, I did a marathon on this and this is the first anime in year that I’ve seen. Not bad for a refresher drive into the fandom.

Individual Rating: Art/Animation 8; Story 8; Characters 9; Sounds 7

Grenadier - The Smiling Senshi

Author: skysenshi | Date: 16.9.2007 | Category: Grenadier - Hohoemi no Senshi, Anime

Action, Adventure
Parental Guidance Recommended
2004 Hiroshi Koujina, Grenadier Production Project, Group TAC, Kadokawa Shoten, Toshiba Entertainment
Shop: Grenadier Item Shop, Hentai Item Shop

Grenadier

Amazon Editorial Description:
During the age of Japanese Civil War, the faithful samurai Yajiro Torajima is surrounded by an enemy army. At the last moment, the bountiful Rushuna appears and saves him with a smile… and a high -caliber revolver. She is traveling across Japan in search of a way to bring an end to war. Yajiro and Rushuna challenge countless opponents with his sword and her talent for reloading on the bounce.

Registration Closed

Author: skysenshi | Date: 2.9.2007 | Category: The Otaku Fridge, Articles

After a whole month of beta testing, we’ve decided to close the registration process. We found out that a lot of people will try to abuse the system, which is kind of funny because spammers and dubious usernames are automatically filtered by the site anyway. From now on, only people who have been approved as Contributors will be registered into the site.

Non-contributing readers are still welcome to comment on the articles and reviews, of course. Your thoughts and ideas are always welcome. You can register on the boards, if you want to talk to other users. ^^

As for spammers, well, I still get a kick out of the attempts since I’ve seen really creative ones captured by the filter. Once in a while I approve a spam comment through, mostly because some can be quite amusing.

Oh and…I’d like to thank the spammers who attempted (and utterly failed) to fill the site with garbage. Without you, we would never have found out how adorably tough our filters are. =^.^=

Monster Hunter Freedom

Author: skysenshi | Date: 24.8.2007 | Category: Monster Hunter Freedom, Games

Genre: Adventure
Credits: 2003 Capcom Entertainment, Inc.
Shop: Monster Hunter Freedom Item Shop

Monster Hunter Freedom

Amazon.com Product Description:
In Monster Hunter: Freedom, non-stop adventures await you in the land of ferocious bloodthirsty beasts. Master a dynamic, ruthless game world and carve out a name for yourself, through immersive gameplay and action packed battles. New Felyne Kitchen - Hire feisty chefs to produce unique meals to help enhance your abilities.

Ergo Proxy

Author: skysenshi | Date: 16.8.2007 | Category: Ergo Proxy, Anime

2006 Shukou Murase, Akio Matsuda, Michiko Suzuki (WOWOW), Takashi Kochiyama
Genre: Sci-fi, Horror, Myster, Supernatural, Drama
Shop: Ergo Proxy Item Shop

Ergo Proxy

Amazon.com Editorial Description:
The broadcast series Ergo Proxy (2006) attracted considerable attention because Radiohead let them use “Paranoid Android” as the closing theme. Detective Re-l lives in the domed city of Romdo, a pseudo-utopia where humans and robots exist under a Big Brother-esque government. When a powerful monster begins attacking the citizens of Romdo, Re-l discovers the word “awaken” scrawled on her mirror; she’s attacked by the monster but somehow survives. As she investigates these events, she discovers the inevitable government conspiracy. Ergo Proxy borrows heavily from Ghost in the Shell: S.A.C. and Boogiepop Phantom, but the icy Re-l lacks Major Kusanagi’s fascination. Director Shukuo Murase employs a monochromatic palette so dark it’s difficult to see what’s going on. He tries to distract the viewer from the extremely limited animation with camera moves and dialogue, but the hokey, oblique story feels recycled and uninteresting. (Rated 16 and older: violence, violence against women, grotesque imagery) –Charles Solomon

Bringing back the ROARS

Author: skysenshi | Date: 12.8.2007 | Category: The Otaku Fridge, Articles

When I still used to run Hentai Neko, one of the most visited sections of the site was “Hear Me Roar.” It was a section that contained all my general opinions about hentai and the fandom in general. I would get letters from various other feminists and sympathizers and I’ve corresponded with the most intelligent of them.

When I sold HN, I had to struggle with the decision of including the roars in the new Otaku Fridge. Some of the articles aren’t very relevant to what the Otaku Fridge has become, although many still explain what kind of community we’re running here and what kind of a reviewer I am. I’m keeping about four of the articles and I am archiving them, the rest…will forever remain in my hard drive. They’re a reminder of what I was when I started and what I have become now. (While I still get major goosebumps over Yuki Yoshihara’s highly romantic erotic manga, sadly, the licensed hentai materials are still predominantly male-oriented and repetitive. I’m still on the lookout for the good stuff, though…hentai or not…)

The articles I’m keeping online will now simply be…articles. I don’t roar anymore. Except, perhaps, if a particular title (hentai or otherwise) disgusts me. Life’s too short for negativities (and quarrels that stem from differences). I’m cultivating a more open-minded atmosphere, where differences in opinions shouldn’t keep the members of this community from being friends. By that, I mean, let’s all happily disagree if we are to disagree. (I’d still kick you in the nuts if you dig rape and you go anywhere near me, though.)

If you want to re-visit the articles or you’re someone new, just click on this link:
http://www.otakufridge.com/archives/category/articles

The Otaku Fridge Store Now Open

Author: skysenshi | Date: 10.8.2007 | Category: The Otaku Fridge, Articles

To provide you with further access to various anime, manga and video game merchandise, the Otaku Fridge now opens its stores. The link to the store has been added to the Navigation.

You can also find the store by clicking here.

This entry has a rating of 4Short of being a great game…

Author: skysenshi | Date: 5.8.2007 | Category: Final Fantasy XII, Games

48 million years and centuries later, I’ve stopped procrastinating and sat down to write my comments about the last Final Fantasy installation. There is much to write as this is probably the most innovative Final Fantasies to date when it comes to gameplay. But first things first…

 


Story and Characters

If you’re one of the old timers who have played Final Fantasy Tactics in the 90s, you’re probably familiar with Ivalice. This is the setting in that game then and is the setting for this game now. Final Fantasy XII, however, concentrates on the war between the empires of Archadia and Rozzaria. The introductory full motion video starts off with a festive wedding in Rabanastre, with a young princess bride beaming at her dashing groom. The celebration is short-lived, as Rabanastre is besieged by invaders and the capital eventually falls. Two years later a group of Rabanastran rebels go underground and try to reclaim the glory that was once theirs.

Your party leader is Vaan, a little thief who steals from Archadian soldiers patrolling Rabanastre. He is supported by his girlfriend Penelo, the strong-willed Princess Ashe, the hot and incorrigible sky pirate Balthier and his exquisitely exotic bunny-girl partner Fran, and the devoted knight Basch. This is where my beef comes in. Vaan is a useless hero. In fact, you can remove him from the game and it will not affect the story at all. If you observe well enough, you’d notice that everything here revolves around the Princess Ashe and her quest to restore her kingdom. Which is why, despite her bland personality, she leads my main team. Everyone else, except for Vaan, is interesting. In fact, his dead brother is far more interesting than he ever will be. So you can probably understand my exasperation when my Princess Ashe finished all the sidequests and the grateful people would thank the “lad” for solving the cases.

Other scenes to look forward to are Balthier and Fran’s exchanges, which are laced with subtle sarcasm and charged with a lot of chemistry. And I must really say this: Balthier is one hot pirate. That British gentry accent (not cockney, which is more common to 18th century sailors) makes everything about him paradoxical…at first anyway.

Storywise, nothing here is of epic proportions. I don’t consider that a bad thing. I had grown rather bored of the usual save-the-world themes that are running rampant in multimedia storytelling. The game leaves a lot of loose ends, though, so you can tell that the essence of the plot relies heavily on the characters’ personalities.

 

Gameplay
I love the gambit system. It allows you to set who your party leader is while the rest of your team can be configured to do a series of actions by themselves. If you know how to work this, you can actually fall asleep and set your party’s AI on auto-leveling mode. The license board is another matter. A lot of gamers felt that it’s stupid to need a license in order to wear a certain accessory, armor, or weapon. I think it’s needed for game balancing. What I did not like about it is the fact that there’s very little room for specialization. I ended up with a lot of license points to spare while completing all of the characters’ boards. And since I am not one to consult a walkthrough on my first run, I had little Penelo be my guinea pig in discovering areas in the board.

Limit breaks here are called Quickenings and can be accessed when your MP reaches a certain level. Quickenings can be chained, if you press the right combintion of buttons in split seconds. They also have levels. The most difficult Quickenings, which would be at level 3, require quicker reflexes as the time to input the correct combination grows shorter.

I have no complaints about the monetary system, like a lot of gamers do. I mean, yes, the monsters do not drop money or gil, which is the currency for all FF games. It makes sense. Have you ever heard of a wild animal who waltzes around with a pouch full of money? Besides, this makes some of the skills, like Steal, a necessity.

I encountered a gameplay problem in my first seven hours. I felt like I was playing an MMORPG without the social interaction. Every time I finish a stage or before I enter a new dungeon, I always wind up leveling. For instance, I just finished this area called Feywood. Then I nearly get beaten to a pulp by the next boss (my second Quickening came up short). While barely surviving that, you’d think the next minor minions would be easy? Nope. Four mini-boss like monsters nearly tore my characters into pieces. Except, they’re not really mini-bosses. They were regular monsers! The fact that I have never seen the “Game Over” screen is something I can thank luck for. All that hacking, slashing and moving through the license boards get old after 50 hours. Unfortunately, the real meat of the game covers only 10 hours out of that.

Despite the welcome gameplay innovations, I didn’t feel the urge to perfect this game. I haven’t had the urge to perfect a Final Fantasy game since VII and VIII. Funny, but I never had this problem with any of the Suikoden series, not even the unpopular Suikoden IV.

 

Audiovisuals
As usual, the visuals were fantastic! Though you won’t see the old summons Shiva, Ifrit and Bahamut, among others, the Espers that replaced them are equally as stunning. Unfortunately, I find them pretty useless as they can be killed easily and your characters’ HPs tend to get higher than the Espers’ in the later levels. Nevertheless, aside from the FMVs, these dutifully rendered aides are worth watching out for.

Sounds are another matter. This is probably the only Final Fantasy installment that had the most disappointing roster of tracks. First because a lot of dungeons, cities, and fields employ the same background music. Second because they can lull you to sleep. I found myself wanting to doze off an hour after turning my PS2 on.

 

Overall
Final Fantasy XII is a good game. The basics for a good game are there: challenging gameplay, an intriguing cast of characters, and lovely visuals. All it actually needs is a little tweaking here and there and you can get a great game in your hands. Despite all its flaws, I recommend this game for those who are looking for ways to relax. Or at least, to tide you over till the next Suikoden or Persona game comes out.

PLAYER STATUS:
DIFFICULTY: Moderate - Difficult
COMPLETION TIME: 120 hours
HIGHEST LEVEL ACHIEVED: 70+
RATINGS: Gameplay 8; Battle 9; Story 7; Visuals 10; Characters 9; Sounds 7; Replay Value 6