SHOP FOR JAPANESE GOODIES: Yummy Snacks, Study Japanese, Bishoujo Games, Bukkake,
H-Rated Toys, Fashion Magazines, Ultimate Bargains

Grenadier - The Smiling Senshi

Author: skysenshi | Date: 16.9.2007 | Category: Grenadier - Hohoemi no Senshi, Anime

Action, Adventure
Parental Guidance Recommended
2004 Hiroshi Koujina, Grenadier Production Project, Group TAC, Kadokawa Shoten, Toshiba Entertainment
Shop: Grenadier Item Shop, Hentai Item Shop

Grenadier

Amazon Editorial Description:
During the age of Japanese Civil War, the faithful samurai Yajiro Torajima is surrounded by an enemy army. At the last moment, the bountiful Rushuna appears and saves him with a smile… and a high -caliber revolver. She is traveling across Japan in search of a way to bring an end to war. Yajiro and Rushuna challenge countless opponents with his sword and her talent for reloading on the bounce.

Registration Closed

Author: skysenshi | Date: 2.9.2007 | Category: The Otaku Fridge, Articles

After a whole month of beta testing, we’ve decided to close the registration process. We found out that a lot of people will try to abuse the system, which is kind of funny because spammers and dubious usernames are automatically filtered by the site anyway. From now on, only people who have been approved as Contributors will be registered into the site.

Non-contributing readers are still welcome to comment on the articles and reviews, of course. Your thoughts and ideas are always welcome. You can register on the boards, if you want to talk to other users. ^^

As for spammers, well, I still get a kick out of the attempts since I’ve seen really creative ones captured by the filter. Once in a while I approve a spam comment through, mostly because some can be quite amusing.

Oh and…I’d like to thank the spammers who attempted (and utterly failed) to fill the site with garbage. Without you, we would never have found out how adorably tough our filters are. =^.^=

Monster Hunter Freedom

Author: skysenshi | Date: 24.8.2007 | Category: Monster Hunter Freedom, Games

Genre: Adventure
Credits: 2003 Capcom Entertainment, Inc.
Shop: Monster Hunter Freedom Item Shop

Monster Hunter Freedom

Amazon.com Product Description:
In Monster Hunter: Freedom, non-stop adventures await you in the land of ferocious bloodthirsty beasts. Master a dynamic, ruthless game world and carve out a name for yourself, through immersive gameplay and action packed battles. New Felyne Kitchen - Hire feisty chefs to produce unique meals to help enhance your abilities.

Ergo Proxy

Author: skysenshi | Date: 16.8.2007 | Category: Ergo Proxy, Anime

2006 Shukou Murase, Akio Matsuda, Michiko Suzuki (WOWOW), Takashi Kochiyama
Genre: Sci-fi, Horror, Myster, Supernatural, Drama
Shop: Ergo Proxy Item Shop

Ergo Proxy

Amazon.com Editorial Description:
The broadcast series Ergo Proxy (2006) attracted considerable attention because Radiohead let them use “Paranoid Android” as the closing theme. Detective Re-l lives in the domed city of Romdo, a pseudo-utopia where humans and robots exist under a Big Brother-esque government. When a powerful monster begins attacking the citizens of Romdo, Re-l discovers the word “awaken” scrawled on her mirror; she’s attacked by the monster but somehow survives. As she investigates these events, she discovers the inevitable government conspiracy. Ergo Proxy borrows heavily from Ghost in the Shell: S.A.C. and Boogiepop Phantom, but the icy Re-l lacks Major Kusanagi’s fascination. Director Shukuo Murase employs a monochromatic palette so dark it’s difficult to see what’s going on. He tries to distract the viewer from the extremely limited animation with camera moves and dialogue, but the hokey, oblique story feels recycled and uninteresting. (Rated 16 and older: violence, violence against women, grotesque imagery) –Charles Solomon

Bringing back the ROARS

Author: skysenshi | Date: 12.8.2007 | Category: The Otaku Fridge, Articles

When I still used to run Hentai Neko, one of the most visited sections of the site was “Hear Me Roar.” It was a section that contained all my general opinions about hentai and the fandom in general. I would get letters from various other feminists and sympathizers and I’ve corresponded with the most intelligent of them.

When I sold HN, I had to struggle with the decision of including the roars in the new Otaku Fridge. Some of the articles aren’t very relevant to what the Otaku Fridge has become, although many still explain what kind of community we’re running here and what kind of a reviewer I am. I’m keeping about four of the articles and I am archiving them, the rest…will forever remain in my hard drive. They’re a reminder of what I was when I started and what I have become now. (While I still get major goosebumps over Yuki Yoshihara’s highly romantic erotic manga, sadly, the licensed hentai materials are still predominantly male-oriented and repetitive. I’m still on the lookout for the good stuff, though…hentai or not…)

The articles I’m keeping online will now simply be…articles. I don’t roar anymore. Except, perhaps, if a particular title (hentai or otherwise) disgusts me. Life’s too short for negativities (and quarrels that stem from differences). I’m cultivating a more open-minded atmosphere, where differences in opinions shouldn’t keep the members of this community from being friends. By that, I mean, let’s all happily disagree if we are to disagree. (I’d still kick you in the nuts if you dig rape and you go anywhere near me, though.)

If you want to re-visit the articles or you’re someone new, just click on this link:
http://www.otakufridge.com/archives/category/articles

The Otaku Fridge Store Now Open

Author: skysenshi | Date: 10.8.2007 | Category: The Otaku Fridge, Articles

To provide you with further access to various anime, manga and video game merchandise, the Otaku Fridge now opens its stores. The link to the store has been added to the Navigation.

You can also find the store by clicking here.

This entry has a rating of 4Short of being a great game…

Author: skysenshi | Date: 5.8.2007 | Category: Final Fantasy XII, Games

48 million years and centuries later, I’ve stopped procrastinating and sat down to write my comments about the last Final Fantasy installation. There is much to write as this is probably the most innovative Final Fantasies to date when it comes to gameplay. But first things first…

 


Story and Characters

If you’re one of the old timers who have played Final Fantasy Tactics in the 90s, you’re probably familiar with Ivalice. This is the setting in that game then and is the setting for this game now. Final Fantasy XII, however, concentrates on the war between the empires of Archadia and Rozzaria. The introductory full motion video starts off with a festive wedding in Rabanastre, with a young princess bride beaming at her dashing groom. The celebration is short-lived, as Rabanastre is besieged by invaders and the capital eventually falls. Two years later a group of Rabanastran rebels go underground and try to reclaim the glory that was once theirs.

Your party leader is Vaan, a little thief who steals from Archadian soldiers patrolling Rabanastre. He is supported by his girlfriend Penelo, the strong-willed Princess Ashe, the hot and incorrigible sky pirate Balthier and his exquisitely exotic bunny-girl partner Fran, and the devoted knight Basch. This is where my beef comes in. Vaan is a useless hero. In fact, you can remove him from the game and it will not affect the story at all. If you observe well enough, you’d notice that everything here revolves around the Princess Ashe and her quest to restore her kingdom. Which is why, despite her bland personality, she leads my main team. Everyone else, except for Vaan, is interesting. In fact, his dead brother is far more interesting than he ever will be. So you can probably understand my exasperation when my Princess Ashe finished all the sidequests and the grateful people would thank the “lad” for solving the cases.

Other scenes to look forward to are Balthier and Fran’s exchanges, which are laced with subtle sarcasm and charged with a lot of chemistry. And I must really say this: Balthier is one hot pirate. That British gentry accent (not cockney, which is more common to 18th century sailors) makes everything about him paradoxical…at first anyway.

Storywise, nothing here is of epic proportions. I don’t consider that a bad thing. I had grown rather bored of the usual save-the-world themes that are running rampant in multimedia storytelling. The game leaves a lot of loose ends, though, so you can tell that the essence of the plot relies heavily on the characters’ personalities.

 

Gameplay
I love the gambit system. It allows you to set who your party leader is while the rest of your team can be configured to do a series of actions by themselves. If you know how to work this, you can actually fall asleep and set your party’s AI on auto-leveling mode. The license board is another matter. A lot of gamers felt that it’s stupid to need a license in order to wear a certain accessory, armor, or weapon. I think it’s needed for game balancing. What I did not like about it is the fact that there’s very little room for specialization. I ended up with a lot of license points to spare while completing all of the characters’ boards. And since I am not one to consult a walkthrough on my first run, I had little Penelo be my guinea pig in discovering areas in the board.

Limit breaks here are called Quickenings and can be accessed when your MP reaches a certain level. Quickenings can be chained, if you press the right combintion of buttons in split seconds. They also have levels. The most difficult Quickenings, which would be at level 3, require quicker reflexes as the time to input the correct combination grows shorter.

I have no complaints about the monetary system, like a lot of gamers do. I mean, yes, the monsters do not drop money or gil, which is the currency for all FF games. It makes sense. Have you ever heard of a wild animal who waltzes around with a pouch full of money? Besides, this makes some of the skills, like Steal, a necessity.

I encountered a gameplay problem in my first seven hours. I felt like I was playing an MMORPG without the social interaction. Every time I finish a stage or before I enter a new dungeon, I always wind up leveling. For instance, I just finished this area called Feywood. Then I nearly get beaten to a pulp by the next boss (my second Quickening came up short). While barely surviving that, you’d think the next minor minions would be easy? Nope. Four mini-boss like monsters nearly tore my characters into pieces. Except, they’re not really mini-bosses. They were regular monsers! The fact that I have never seen the “Game Over” screen is something I can thank luck for. All that hacking, slashing and moving through the license boards get old after 50 hours. Unfortunately, the real meat of the game covers only 10 hours out of that.

Despite the welcome gameplay innovations, I didn’t feel the urge to perfect this game. I haven’t had the urge to perfect a Final Fantasy game since VII and VIII. Funny, but I never had this problem with any of the Suikoden series, not even the unpopular Suikoden IV.

 

Audiovisuals
As usual, the visuals were fantastic! Though you won’t see the old summons Shiva, Ifrit and Bahamut, among others, the Espers that replaced them are equally as stunning. Unfortunately, I find them pretty useless as they can be killed easily and your characters’ HPs tend to get higher than the Espers’ in the later levels. Nevertheless, aside from the FMVs, these dutifully rendered aides are worth watching out for.

Sounds are another matter. This is probably the only Final Fantasy installment that had the most disappointing roster of tracks. First because a lot of dungeons, cities, and fields employ the same background music. Second because they can lull you to sleep. I found myself wanting to doze off an hour after turning my PS2 on.

 

Overall
Final Fantasy XII is a good game. The basics for a good game are there: challenging gameplay, an intriguing cast of characters, and lovely visuals. All it actually needs is a little tweaking here and there and you can get a great game in your hands. Despite all its flaws, I recommend this game for those who are looking for ways to relax. Or at least, to tide you over till the next Suikoden or Persona game comes out.

PLAYER STATUS:
DIFFICULTY: Moderate - Difficult
COMPLETION TIME: 120 hours
HIGHEST LEVEL ACHIEVED: 70+
RATINGS: Gameplay 8; Battle 9; Story 7; Visuals 10; Characters 9; Sounds 7; Replay Value 6

Final Fantasy XII

Author: skysenshi | Date: 5.8.2007 | Category: Final Fantasy XII, Games

Genre: Role Playing Game
Platform: Playstation 2
2006 Square Enix
Screenshots with permission from RPGFan.
Shop: Final Fantasy Games, Strategy Guides and Artbooks, Toys and Figures, DVD, Videos, Music

Final Fantasy XII

Amazon Product Description:
Two years after the fall of Dalmasca, the citizens are without guidance and direction. In the capital city of Rabanastre, the denizens gather and await the introduction of Archadia’s new consul. To Vaan, a young man living on the streets of Rabanastre, the Empire is a hated enemy who took the life of his brother, the only family he had left. In an effort to exact revenge, Vaan hatches a plot to break into the palace and steal from the occupying imperials. There, he gets more than he bargained for as he runs into Princess Ashe, the sole surviving heir to the Dalmascan throne. Together, the two will embark on an incredible journey through Ivalice, tracing the mysteries behind the Archadian Empire’s invasion. The choices they make will determine the very fate of the world. License board gives the player the ability to customize each character’s skills and abilities.

  1. Completely new voiced cut-scenes added for the North American release
  2. Gorgeous CG cinematics and cut-scenes in Dolby Pro Logic II combined with real-time graphics rivaling those of next-generation titles
  3. Shocking plot twists take players on an unforgettable journey
  4. Active Dimension Battle (ADB) system enables players to move seamlessly between exploration and combat
  5. Highly customizable Gambit system allows complete control over character AI during battles

Obligatory 10th Anniversary Post =^.^=

Author: skysenshi | Date: 19.7.2007 | Category: The Otaku Fridge, Articles

I built the Otaku Fridge, my very first website, on May 18, 1997. Back then, it was a collection of mini-shrines that talked about anime, video games, music, and food by a group of Senshi cousins. It was originally called The Kitchen Raiders’ Refrigerator. The long name was inspired by the fact that my cousins and I used to hang out at Icesenshi’s house to watch anime and raid her fridges (I think it’s the reason why my aunt bought three of ‘em giant coolers). As each of us grew up and diversified so did the site, which resulted in many spin-offs. Now it’s back to what it used to be, albeit focusing entirely on love for Japanese entertainment.

My celebration of the Fridge’s 10th anniversary (yes, we’re 10 years old!) is two months late, but I’m hoping I’m not too late. As you can see, there are many changes that this site is undergoing. Namely:

 

Incorporation of Hentai Reviews
With Hentai Neko having been sold in early 2007, I’m putting my old and future hentai reviews into this site. Honestly, I don’t have the stomach to watch hentai anymore (it had made me fear sex…literally!) but I will try to be as broadminded as I can. The good thing about the new interface, though, is that I can cut what appears on the index page so children will be spared from having to immediately see something they’re not supposed to.

 

Database Driving
With Web 2.0 leaving a blazing trail, we’re already moving ahead. I just wish I had gotten off my butt back in the 90s and migrated everything into a database before it had grown into such gargantuan proportions. As of this writing, I still have over 700 titles to convert from static HTML to dynamic PHP. That’s not my priority, however. My priority is getting freshly written material up and running in minutes. My priority is making editing and posting a breeze. This is why I still kept the classic Otaku Fridge up — for those people who are looking for old material that may not have been converted yet.

 

User Empowerment
I’m hoping to rebuild the community within these walls so that people could comment on the articles, write reviews themselves or post news about the fandom. Of course, the official Otaku Fridge articles are still the ones posted by the Administrators, Editors and Authors but at least now, the posting process is much faster and more convenient. Screening up and coming reviewers is also much easier now.

 

A New Home
As most of you will know, I have a history of switching hosts for like…every two years. The reason for this is that every other host starts to slack off when it comes to support after a year or so. There was only one that didn’t slack off, mostly because I didn’t need support in the first place (everything was in their control panel, even account cancellations). I just happened to have outgrown that host’s best plan. The host that came after that (the last one I had), on the other hand, had stopped answering support questions. None of the other companies they own would acknowledge my emails, which is a shame because they just automatically charged my credit card last January. This time around, I’ve opted to go to somebody I REALLY KNOW. That somebody is someone I could bug nearly everyday, since we both work in the same place. He’s a great teacher, so amazingly geeky, and always ready to help. Thanks, Father Bob! (Take a look at his hosting plans, if you’re curious. Hehe.)

 

An Old Muse, A New Artist
Before I forget, I wish to shower my utmost gratitude to our very own Nib. He’s the artist behind our muse’s new look. Those who were avid fans of Hentai Neko will remember Neko-chan and that she’s based on yours truly. Why? To quote myself (December 31, 2005): “Why am I the model? Well, I am the chief writer. It would be weird to put someone else’s face on my writing, ne? I just figured that it would be nice to have the webmistress’ icon watch over the site. =^.^=” Since HN has been sold, Neko-chan is now donning more conservative clothes…and I very much want to cover up that cleavage. If it weren’t blasphemous to the gorgeous artwork, that is. Anyway, Nib and I are now planning for the next few poses, which would have her wearing clothes that I actually wear in real life. (The purple booby-buster currently displayed on our masthead is something you can only make me wear when I’m dead drunk and unconscious. Fat chance of that happening. Hehe.)

 

nekochan flowersI’m sorry that it took this long. I was finishing my master’s (graduated last May 2007) while juggling various responsibilities, but I intend to finish the main kinks from the Otaku Fridge before I embark on a new journey towards a doctorate degree. I remember that I was a college student when I first began the Fridge, and it’s been there when I got my first paycheck, when I shifted careers from a packaging company’s account officer to a web developer to a virtual marketing consultant to a voice actress to a digital ink-and-painter to a game developer to an information architect to a lecturer… It was my therapy for troubled times and has helped me help other people. These last ten years have been the best so far.

I hope you enjoy the transition as much as I did working on it.

This entry has a rating of 4Cogito, Ergo Sum. Asimov’s meets the Wachowskis.

Author: MegaManEXE | Date: 15.2.2007 | Category: Ergo Proxy, Anime

Cogito, Ergo Sum. Asimov’s meets the Wachowskis.

Dai Sato’s futuristic, stylish utopian world begins to crumble from the inside, when it’s androidesque AutoRaives begin to “awaken” after contracting what’s been aptly named the Cogito virus. The Shangri-La rivaling, dome city known as Romdeau becomes the scene of a brutal, vagrantly committed spray of murders being pinned upon the infected AutoReives. Unbeknownst to the metropolis’s inhabitants their government is working behind its endless concreted facade to develop an advanced humanoid life form known as a Proxy.

Upon first impression Ergo Proxy seems to delve into areas that Science Fiction fans have seen in many flavours, using the principal ideas of what I, Robot was based upon or perhaps to an extent even Frankenstein’s Monster. Those being the idea of a man-made creation adapting human traits, as shown in this case, the directly “given by God” gift of independent thought and choice. Having said this, however, I think Ergo Proxy does spread its wings in terms of the use of direct biblical reference. Although reminiscent very much so of Neon Genesis, I do feel it gives its reflections and parodies in some beautiful lights, which it truly makes its own. Through the talking portrayal of Michelangelo’s iconic Night and Day statues within the Regents chamber to the direct reference to the flight of Icarus (down to naming a character Daedalus”!), this anime displays what could be chewed over by a thousand Otakus as the basis for many hidden Biblical undertones and literary inspired visual code.

Each of the characters onscreen development proves worthy of their constant “under control” emotional state, showing us how unaffected the cities “humans” can be. One perfect example of which is given when Raul Creed watches the mass slaughter of shopping Romdeau’S citizens, including his wife and infant child, and reacts simply by continuing to watch blankly and issuing an order for barriers and armed response. He does this as he looks casually upon his child’s blood-splattered pram and his wife’s blood-gushing corpse. Never sheding a tear. Being completely and utterly an ideal citizen, who has foregone every aspect of the human emotional spectrum, to obey the bureaucracy without question.

One of the anime’s protagonists is Real Mayer, an inspector in Romdeau’s Citizen Intelligence Bureau. Real is given the task of heading the investigation into the murders with her AutoReiv partner Iggy. After a proxy crashes through the roof of her apartment, without harming her, simply shedding a single tear while touching her lip, the bureau put her hallucination down to post-traumatic stress disorder. Discontented with this fabricated excuse she presses on, seeking to find out the origin of the Proxy and what it really is.

Visually I think the anime is where it comes into it’s own. Using a masterful combination of 2D digital cell animation, 3D computer modeling and digital special effects to combine what I can only describe as a multidimensional aesthetic fantasm of cyberpunk revolutional elements, renaissance art and Garden of Eden ideals. Giving birth to grey miles of highway, while being driven in a perfect car by your robotic Entourage against a backdrop of a baby blue sky, paves the way for styles of what is to come within Romdeau. The opening scene within Vincent Law’s apartment in the pilot is one of the most beautiful in the series. From the neon alarm clock to humming half-light that emits from his fridge when he opens it displays everything that can be beautiful about an early morning in a city. Something that a lot of people miss.

Individual Rating: Art 9; Story 7; Characters 8; Sounds 8