Thursday, September 29, 2005

Kirby Canvas Curse



Genre: Strategy, Tactics
Platform: Nintendo DS
2005 Nintendo Co., Ltd. Screenshots and images courtesy of Amazon.com




SHOPPING:
Kirby Canvas Curse Items
Cover Description:
Your DS stylus has been infused with the power to paint! When Kirby gets turned into a ball by an evil witch, your hand-drawn rainbow paths become the only way he can find power-ups and reach the gates of each world. Draw loops to make him speed up, make ramps to jump danger, and draw walls to block laser beams and cannon blasts as you explore seven worlds packed with adventure!

A must have DS title. >>> by Demoncaller777

I know this game is going to average out pretty low on the overview, but let me say that you should not pass this title up. If you have a DS then you're going to want this title, whether you're a Kirby fan or not. So, just try to ignore the average and allow me to explain.

Gameplay: This is why you should buy this game. The game allows you to do so much by using the stylus, more so than any other DS game out at the time. By touching Kirby with the stylus you can make him move faster or use whatever ability that you took from an enemy (11 abilities in all). And by touching enemies, you can freeze them in place, which in turn allows you to steal their ability (assuming they have one) and defeat them. That's not the limit to the stylus' usefulness, however. With it you can also draw lines in front of cannonor laser fire to protect Kirby, at one point in the game you also stop a small waterfall by using the stylus. The usefulness of the stylus is truly missed in the few parts of level where they stylus can not be used. Be aware also, that if you're not exactly the best with the stylus like me that this game is very difficult. That's not to the point where you'll stop playing due to a level being too hard, though.

Story and Plot: Okay, if you've ever played a Kirby game you know that the stories are usually pretty lame/not existent (with the exception of Revenge of Metaknight). This one follows the majority of the Kirby games and only tells you at the beginning of the game what you need to do and at the end of the game what happened.

Visuals: Visuals are bright, colorful, and grab your attention. You can pick what color your lines are later in the game, too. The reason this is not higher is because the DS has done so much better before. The reason it's not lower is because....well, Kirby's better in 2-d.

Characters: Well, there is only one character new to the series in this game and that is the final boss. You will eventually have the ability to chose 5 different balls all with different attributes, however, they are all characters seen before in the Kirby universe.

Sounds: Nothing too special to report here. Sounds are all just right for the game, and the music is what you'd expect. Nothing will have you toe-tapping or anything, but it's never just plain bad. Either way, you'll probably be too busy with the frantic action onscreen than to be concentrating on music.

Replay: K:CC gives you many reasons to replay the game. First of many is that with five different characters, you are given five different unique play styles, and five playthroughs. The next is Rainbow Run. With Rainbow Run you can pick between two adjectives. Use the least amount of ink or a time trial for one section of the area, for all of the 21 or so levels in the game. Completing the objectives unlock medals, which can be used to unlock things like music, line colors, levels, or new characters. Finally the mini-games are one of the most addictive and replayable things in this game. These games are all boss fights in story mode, but after you beat them twice each, you can practice them under 3 levels of difficulty. The games are either a race, copying a picture fast enough to so you aren't attacked by bombs, or a fun super breakout-esque game.

Trust me, if you own a DS, this is one of the games you should have. Even if you hate Kirby, this game is fun just due to how well it incorporates the stylus. On a final note, when I first got this game, the top screen of my DS was broken, but I could still play it...so if you have a similar problem, just keep that in mind.


PLAYER STATUS:
DIFFICULTY: Moderate - Difficult
COMPLETION TIME: 5-10 Hours
HIGHEST LEVEL ACHIEVED: N/A
RATINGS: Gameplay 10; Battle N/A; Story 5; Visuals 7; Characters 7; Sounds 7; Replay Value 9

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