GENRE: Role-Playing
PLATFORM: Playstation Vita
CREDITS: 2014 IDEA FACTORY
Amazon.com Description:
Hyperdimension Neptunia Re;Birth1 >>> by Jason Ong
In the land of Gamindustri, there has been a conflict going on for centuries between four divine beings called CPUs. Each of them rule over a nation, and their conflict has been called the Console War.
The four goddesses each reside over their own nation, with each nation representing a game console with Planeptune being the only one vague, but is actually representing the Sega Neptune.
The rest of the characters are personifications of famous game companies with their avatars and/or movesets reminiscent of the famous game/s that the said company has created. Even the creator companies, Idea Factory and Compile Heart, make an appearance.
What I think draws people in the game is the characters themselves. They all have colorful (though stereotypical) personalities. At a glance, we can immediately guess what kind of personalities they have, or at later moment, once we hear them speak (We can actually take this a step further for those JP VA fans, you can make an educated guess immediately once you hear whose voice it is. I mean, hearing Kana Ueda might tell you something about the character.) The usual character tropes can be found here as well.
The game's main characters are purely female, so we can expect a lot of "boom, boooing" action. (This actually happens in-game). Admittedly, this game was really catered to the male demographic, but it at least caters to each of the preferences of people regarding women.
Other than that, the one thing of note that will grab people's attention is how the goddesses look. I'm pretty sure women wearing skin tight suits is a sure way to get your eyes peeled, especially since they are the "main" characters. Adding the jiggle physics we have in the game, I'm pretty sure we have a lot of ogling happening, especially to Green Heart's "Green Hearts".
Though the severe lack of important male characters, can give rise to hints of the characters being gay. Although it is only implied (sometimes, a tad heavily), it doesn't have an effect in the game. The players might get excited or appalled, but it depends on them. lol. In any case, the pairings are shown in the game for the player's enjoyment.
One interesting part of the story, is how they break the fourth wall a lot, though with some edits, you can still enjoy the little references they dish out from time to time.
Overall, there are a lot of things that keep Nep-Nep alive for the player, but arguably the all female cast would be the biggest factor on why players will try the game in the first place.
PLATFORM: Playstation Vita
CREDITS: 2014 IDEA FACTORY
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- About the Hyperdimension Neptunia series: "Hyperdimension Neptunia" is a series of RPGs setting place in a paradox world called Gamindustry. The games feature powerful Goddesses and their friends who embody different generations of game consoles.
- Turn-based System With A Free Roaming Style Battlefield: When the player's turn comes around you are able to move your characters freely within their moving ranging. Attack range will depend on the weapons equipped and by the skills they have.
- New, Returning, and Collaboration Characters: There will be new and returning characters, along with collaboration characters and story with various video game developers like Bandai Namco, Marvelous AQL, CyberConnect2, Broccoli, Falcom.
- Hyperdimension Neptunia Re;Birth1 offers a joke-filled storyline that pokes fun at the gaming industry. Each collaboration character is a personified version of the "actual" company it represents. Enjoy in-game English & Japanese voices.
Hyperdimension Neptunia Re;Birth1 >>> by Jason Ong
In the land of Gamindustri, there has been a conflict going on for centuries between four divine beings called CPUs. Each of them rule over a nation, and their conflict has been called the Console War.
The four goddesses each reside over their own nation, with each nation representing a game console with Planeptune being the only one vague, but is actually representing the Sega Neptune.
The rest of the characters are personifications of famous game companies with their avatars and/or movesets reminiscent of the famous game/s that the said company has created. Even the creator companies, Idea Factory and Compile Heart, make an appearance.
What I think draws people in the game is the characters themselves. They all have colorful (though stereotypical) personalities. At a glance, we can immediately guess what kind of personalities they have, or at later moment, once we hear them speak (We can actually take this a step further for those JP VA fans, you can make an educated guess immediately once you hear whose voice it is. I mean, hearing Kana Ueda might tell you something about the character.) The usual character tropes can be found here as well.
The game's main characters are purely female, so we can expect a lot of "boom, boooing" action. (This actually happens in-game). Admittedly, this game was really catered to the male demographic, but it at least caters to each of the preferences of people regarding women.
Other than that, the one thing of note that will grab people's attention is how the goddesses look. I'm pretty sure women wearing skin tight suits is a sure way to get your eyes peeled, especially since they are the "main" characters. Adding the jiggle physics we have in the game, I'm pretty sure we have a lot of ogling happening, especially to Green Heart's "Green Hearts".
Though the severe lack of important male characters, can give rise to hints of the characters being gay. Although it is only implied (sometimes, a tad heavily), it doesn't have an effect in the game. The players might get excited or appalled, but it depends on them. lol. In any case, the pairings are shown in the game for the player's enjoyment.
One interesting part of the story, is how they break the fourth wall a lot, though with some edits, you can still enjoy the little references they dish out from time to time.
Overall, there are a lot of things that keep Nep-Nep alive for the player, but arguably the all female cast would be the biggest factor on why players will try the game in the first place.
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